A hotfix that provides a workaround for juddering/stuttering on PS5 is now live! If you've encountered this problem, try disabling the new VSync option in the in-game graphics menu.
If your TV or monitor supports Variable Refresh Rate (VRR), we highly suggest that you play with that feature enabled instead of disabling VSync. This should result in a smooth framerate and clean image quality. Note this is a stopgap hotfix, as disabling VSync will result in visible screen tearing. We are working to find a good middle-ground solution for players without VRR support. For more info about VRR: https://blog.playstation.com/2022/04/25/variable-refresh-rate-support-for-ps5-is-rolling-out-this-week/ That's the End of This Update Thanks for your support and keep exploring! Cheers, Mobius Outer Wilds and Echoes of the Eye Patch 13 is now available! This is our final planned major patch, so we’ve filled it with lots of polish, bug fixes, and some new features on all platforms. Any future patches will be smaller and focused on specific areas, features, or major bugs. Patch 1.1.13 Changes: Gameplay
Art & Visuals
Tech
Text & Localization
PC Only Changes
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Thank you all for your bug reports and kind messages! We have updated our support page with solutions and workarounds to some remaining issues. As always, you can reach us via email to report any issues. Thanks for your support and keep exploring! Mobius Outer Wilds is now available on PS5 and Xbox Series X|S! These ports use next-gen powers to allow spacefaring at 4k 60fps. Note that the release may roll out unevenly, so there might be slight delays getting the download onto your console. These ports are technically upgrades. We’ll dive into some common questions about what that means below. FAQ’s: Wasn’t Outer Wilds already out on PS5 and Xbox Series X|S?
How to update the game on PS5: If you have the PS4 version of Outer Wilds already downloaded on PS5: If you own Outer Wilds but the PS4 version isn’t downloaded on your PS5: That’s the End of This Update
Whether you’ve been around the solar system or have yet to lift off, we hope you enjoy exploring on the PS5 and Xbox Series X|S! Though these consoles are new and shiny, we promise the ship is still held together with good old duct tape and tree sap. As always, you can reach us via email to report any issues. Thanks for your support and keep exploring! Mobius We are constantly amazed by all the wild and wonderful fan art made by the Outer Wilds community. However, we’ve also been struggling to keep up with requests to review or give permission for use of Mobius Digital IP. In response, we decided that we too should become a cool, hip game studio with a fan art policy.
We want this policy to enable you all to continue to make Outer Wilds and other Mobius Digital related fan works. We spent a lot of time crafting it, reviewing other studio policies, and incorporating feedback from our legal team. However, we want to make sure this policy and FAQ are clear and answer the most common questions, so if you have questions or feedback, please let us know! Either by commenting on this blog post or emailing us at [email protected]. We’re a small team, so won’t be able to respond to every message, but we’ll do our best! Read our Fan Content Policy here. Thank you again – from the bottom of our hearts – for being such a great community of creative, curious, and wonderful people. Cheers, Mobius Hotfix 1.1.12.168 is now available on Xbox, Steam, Epic, and PlayStation! It includes fixes to issues with the B button on Xbox and the game not saving for new players on PC.
Hotfix Notes
Console-Only Changes
Steam and Epic-Only Changes
That's the End of This Update Thanks for your support and keep exploring! Cheers, Mobius Outer Wilds Patch 12 is now available! For all of you who might want to play Echoes of the Eye during the holidays, we updated and polished portions of the expansion and fixed a number of bugs on all platforms. The patch may take a little longer to publish on XBOX but should go live shortly.
Patch 1.1.12 Changes: Gameplay
Tech
Art
Localization
PC Only Changes
That's the End of This Update We're aware of other bugs on multiple platforms, particularly input issues, and are working to fix them in a future patch. We have updated our support page with common solutions to several of these bugs. We really appreciate the time some of you have taken to report these issues. Thanks for your support and keep exploring! Happy Holidays, Mobius Details include:
Controllers will no longer become unresponsive when a PS4 controller is plugged in at the same time as another controller. That's it for this update! Cheers, Mobius Digital Team Patch 1.1.11 is live! It fixes a number of bugs on all platforms including a fix to input rebinding, which now saves correctly between playthroughs. Note that it comes with a known PC-only bug that can cause controllers to stop working (see more below). We are working to fix this. This bug occurs when there are two controllers plugged in to the PC, one of which is a PS4 controller; or when two PS4 controllers are plugged into the PC. If you are having this issue and have two controllers connected, try playing with only one controller connected. Patch changes are listed below: Patch 1.1.11 Changes: Tech
PC Only Changes
PC DualShock/PS4 Only Changes
Console Only Changes (already added to PC)
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