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Echoes of the Eye is here!

9/28/2021

 

Outer Wilds Echoes of the Eye expansion is now available on all platforms!  Purchase it here: Steam, Epic, PS4, and Xbox1. Steam:  Epic:  PS4:  XB: 
​
Along with the expansion comes patches version 1.1.8 and 1.1.9, available on all platforms, and 1.1.10, which will be arriving soon. Here’s what’s changed:

1.1.8 Changelog

Writing
  • Turkish is now an available language
  • Fixed writing and localization throughout the game
  • Polished clue for Southern Observatory and fixed a contradiction regarding the museum statue
  • New Nomai computer on Hollow’s Lantern
Tech
  • Overhauled input rebinding system and controller support
  • Planetary bodies and the sun no longer become invisible beyond a viewing distance of 50 km
  • Ocean shader optimizations
  • Fixed some behavior involving Nomai viewing platforms
  • Numerous bug fixes
UI
  • “Gear Options” menu revamped to “Pre-flight Checklist” menu
  • Major menu revisions
Design
  • New building and campsite added to Timber Hearth
  • The doze off ability is now unlocked after getting the launch codes
  • Future exhibit site added to observatory museum
  • Hearthian Deep Space Satellite added to solar system
  • Increased player jump responsiveness
  • Boost can now be activated even if boost/jump input is pressed slightly before up thrust input
  • Made it easier to launch Scout through certain ruined walls
  • Hide-and-seek frequency is now removed after the tutorial
  • Traveler instruments are now affected by a certain event
  • Revised a visual aid in the Southern Observatory to be less misleading
Art
  • Improved lighting model on ghost matter crystals and similar shaders
  • Added ambient occlusion volumes to improve lighting in dark spaces
  • Updated credits sequence

1.1.9 Changelog
  • New music and SFX throughout Echoes of the Eye content
  • Numerous gameplay improvements throughout Echoes of the Eye content
  • Numerous optimizations to improve performance
  • Numerous bugfixes, particularly to input and controller rebinding
  • Props and small art fixes throughout Echoes of the Eye content

Hotfix 1.1.10 Changelog
  • Fix for certain signals not getting identified properly
  • Fix for a sequence not triggering correctly if you take a particular object on a field trip
  • Fix for distant Brittle Hollow pieces not updating their visibility properly
  • Fix for the credits sequence
  • Fix for a visible seam in a shadowmap in a certain location
  • Fix to rumble on multiple controllers
  • A fix for UI textures for input bindings being incorrect in certain situations

For those who are just downloading version 1.1.8, please ensure that all subsequent patches are installed; in particular 1.1.9 significantly improves the gameplay experience.

​
​That’s the End of This Update

Join us soon for another development update. Have a great weekend everyone!

Cheers,

Mobius

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New Museum Exhibit Under Construction!

9/23/2021

 
Screenshot of an exhibit under construction in Timber Hearth's museum; this includes a
A new museum exhibit is officially under construction! For those of you playing on console, patches 1.1.8 and 1.1.9 are live now (1.06 and 1.07 on PS4), gearing up for Echoes of the Eye’s release on Tuesday! Steam and Epic players are in a slightly different time stream, and will get the patches on Tuesday morning.

Be advised, Patch 8 overhauls the input system; installing this patch will reset your input bindings to the defaults. We strongly recommend you reacquaint yourself with the flashlight button before next week ;;)


Here’s what’s new:

1.1.8 Changelog

Writing
  • Turkish is now an available language
  • Fixed writing and localization throughout the game
  • Polished clue for Southern Observatory and fixed a contradiction regarding the museum statue
  • New Nomai computer on Hollow’s Lantern
Tech
  • Overhauled input rebinding system
  • Planetary bodies and the sun no longer become invisible beyond a viewing distance of 50 km
  • Ocean shaders should be more optimized now
  • Numerous bug fixes
UI
  • “Gear Options” menu revamped to “Pre-flight Checklist” menu
  • Major menu revisions
Design
  • New building and campsite added to Timber Hearth
  • The doze off ability is now unlocked after getting the launch codes
  • Future exhibit site added to observatory museum
  • Hearthian Deep Space Satellite added to solar system
  • Increased player jump responsiveness
  • Boost can now be activated even if boost/jump input is pressed slightly before up thrust input
  • Made it easier to launch Scout through certain ruined walls
  • Hide-and-seek frequency is now removed after the tutorial
  • Traveler instruments are now affected by a certain event
  • Revised a visual aid in the Southern Observatory to be less misleading
Art
  • Improved lighting model on ghost matter crystals and similar shaders
  • Added ambient occlusion volumes to improve lighting in dark spaces
  • Updated credits sequence

1.1.9 Changelog

  • Numerous optimizations to improve performance
  • Numerous bugfixes, particularly to input and controller rebinding
Please ensure that both 1.1.8 and 1.1.9 are installed; 1.1.9 significantly improves the gameplay experience.

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  • Games
    • Outer Wilds - Echoes of the Eye
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