Mobius Digital
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Factsheet

Our Story, our vision

Press Contact:
social@mobiusdigitalgames.com

Social:
Facebook
Twitter

Releases:
Terra Chroma

Our Superhero
Beacon 38

Outer Wilds


At Mobius we make unique & creative games to challenge our audience. Our roots are in the Games Program at USC, where 2015 Independent Games Festival recipient of  the Seamus McNally Grand Prize & Excellence in Design, Outer Wilds, and 2014's  Excellence in Narrative nominee, Paralect, were developed. We are super excited to have released Outer Wilds on Xbox and Epic on May 28, 2019, and PS4 on October 15, 2019.

OUR CORE VALUES

 We are an independent game studio based in downtown Los Angeles that believes in these core values:
  • EXPLORATION: We view games as portals into new worlds that challenge what the player knows. We want our games to scratch that itch of venturing off into the unknown, of finding out what the darkness has to offer. Seriously,  Apollo 13 and Majora's Mask get referenced in our office daily.
  • CULTURAL COLLABORATION: Our founder, our team, and our families have roots the world 'round. We're proud of our diverse heritage, and we seek to make art and games that combine our unique backgrounds.
  • EMOTIONAL IMPACT: We don't make games to make a quick buck--we make games to make a difference in our players.
  • NEW PERSPECTIVES: We strive to create game mechanics, worlds, and experiences that inspire our players to think of the world in a new way.

Company Timeline:
​2013
 
  • Mobius Digital is founded by Masi Oka and Loan Verneau
2014 
  • Our Superhero is released
2015 
  • TerraChroma is released
  • Outer Wilds is selected and wins IGF 2015 main prize
  • Beacon 38 is released
  • Outer Wilds becomes a project at Mobius Digital
2016 
  • Mobius Digital and Annapurna team up to develop Outer Wilds
2018 
  • Outer Wilds new look and collaboration with Annapurna is revealed with announcement trailer
  • Outer Wilds is announced for Xbox
2019
  • Outer Wilds released on Xbox One X|S, Epic, and PS4
2020
  • Outer Wilds  is released for Steam
2021
  • Outer Wilds  is announced for Nintendo Switch
  • Outer Wilds: Echoes of the Eye is released
2022
  • Outer Wilds and Echoes of the Eye released on PS5 and Xbox Series X|S
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Outer Wilds Press Documents
Mobius Press Documents
Terra Chroma Press Documents

Outer Wilds

AVAILABLE NOW ON:

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Outer Wilds Timeline:
2011 
  • Spaceworthy project created for world-building class (contains earliest version of player ship, Brittle Hollow, and the anglerfish)
2012 
  • Outer Wilds alpha is developed as Alex’s thesis project
2013 
  • Outer Wilds alpha is part of Digital Select at IndieCade 
2014 
  • Alex joins Mobius Digital
2015 
  • Outer Wilds wins IGF 2015 Grand Prize and Excellence in Design awards 
  • Outer Wilds becomes a project at Mobius Digital
  • Outer Wilds becomes the first successful Fig campaign
2016 
  • Mobius Digital and Annapurna team up to develop Outer Wilds
2017 
  • Annapurna finalizes the deal to buy out all Outer Wilds Fig investments and crowdfunding
  • Mobius Team increases to 12 people to revamp art of Outer Wilds
2018 
  • Outer Wilds is announced for Xbox
2019
  • Outer Wilds released on Xbox, Epic, and PS4
2020
  • Outer Wilds  is released for Steam
2021
  • Outer Wilds  is announced for Nintendo Switch​
  • Outer Wilds: Echoes of the Eye is released
2022
  • Outer Wilds and Echoes of the Eye released on PS5 and Xbox Series X|S
Beacon 38
Terra Chroma

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  • Games
    • Outer Wilds - Echoes of the Eye
    • Outer Wilds
    • Beacon 38
    • Terra Chroma
  • News
  • Team
  • Press
  • Support
  • Contact