Hello friends! It’s Alice, your favorite Mobius Digital artist. Our ever-so-hardworking producer, Avimaan, threatened-I mean, requested, that I make a little post about my art process. So here we are!
If you haven’t noticed, the art in Beacon 38 is pretty out there. We wanted to create a world that contained creatures and objects far beyond the realm of what was normally expected in a fantastical outer space setting. The creature we’ll go through today is actually on the tamer side of my designs, I would say, hehe.
The first step is to have a discussion with Loan, the Creative Lead, about what the creature is and what components it has. He also throws in a few ideas about how it could look. Then, he leaves me alone, and I get to work!
I start out with some sketches. Here we have the Switchgate Plant:
Updates on our games, our process, and the joys of being Mobius Digital.