Last month our tech artist, Logan, developed a crystal shader for us to apply to various objects in the game. While they look all well & good applied by themselves, they really come to alive when applied with more dynamic textures. We're starting to bring this solar system to life, which is super exciting! Hope y'all enjoy!
Steven Ursell
4/10/2016 11:17:14 pm
Looking good! 4/27/2022 03:06:31 pm
A couple of weeks ago I was messing around with our new crystal shader, and I started to get the idea that we could apply it to some of our solar system textures for a more sparkly appearance. It's been a lot of fun seeing how these changes affect the look of the game, and we're still experimenting with different ways to use it. We're also figuring out ways to make it work even better with the rest of our graphics pipeline and also work well in VR. Comments are closed.
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