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Patch 1.0.6 is Now Available!

3/23/2020

1 Comment

 
Patch 1.0.6 is now available! It's a performance patch, improving memory usage. Please note that on PS4, the version number will read 1.04; that is correct and you are up to date!

Patch 1.0.6 Changes:

  • Fixed crash due to unreleased file handles
  • Fixed crash due to memory allocation spike during scene reloads
  • Improved memory fragmentation and reduced crashes due to out of memory conditions


That’s the End of This Update

Join us for another development update soon! Have a great week everyone!

Cheers,

Mobius

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Patch 1.0.5 is now available on Epic and Xbox!

2/4/2020

3 Comments

 
Hello everyone!  Patch 1.0.5 is now available on Epic and Xbox.  Here’s what’s new:


  • Implemented a save backup system to prevent save data corruption if the game is terminated while saving
  • Improved the logo on the title screen
  • Implemented miscellaneous bug fixes for Patch 4 content
  • Fixed visual bug when viewing parts of Brittle Hollow remotely
  • Fixed lighting bug in a specific part of Ash Twin


Please note that this update is already available on PS4; if your title screen reads version 1.0.5 you’re good to go ;;).


That’s the End of This Update

Join us for another development update soon! Have a great week everyone!

Cheers,

Mobius

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Patch 1.0.5 on PS4 Now Available!

1/6/2020

7 Comments

 
Hello everyone,

Thank you for your patience; Patch 1.0.5 is now available for PS4 users, which includes a save backup system to prevent save data corruption on PS4. This patch will be available for PC and Xbox soon; stay tuned for updates!



That’s the End of This Update

Join us for another development update soon! Have a great week everyone!

Cheers,

Mobius

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Patch 1.0.4 is out!

12/3/2019

40 Comments

 
Hello everyone!  We’ve released a new patch and are very excited to show it to you ::).


Here’s a list of the biggest and most exciting changes:

  • Removed an invisible repelling force that’s no longer necessary ;;)
  • Added menu for gameplay options that can be triggered by looking at the Player Suit in the Ship after the first loop
  • Visually revamped menu UI system
  • Significant performance improvement on PS4, especially the PS4 Pro
  • Changed the clue in the Black Hole Forge (again…)
  • Sound, especially ship impact noises, no longer travels between Dark Bramble areas

Continue reading below if you want to know what else made it in!


Design improvements
  • The Fig backer satellite is now more easily accessible and less frustrating to explore
  • Fuel and oxygen gauges in the ship cockpit now give actual measurements

UI
  • Added tooltips to the gameplay options menu to describe each option
  • Scrollbars across the game now fully scroll from top to bottom
  • Improved dialogue UI to fit text better
  • Asterisks in the ship log are now orange/yellow


Visuals
  • Improved visual effects for a certain sequence in the High Energy Lab
  • The Ash Twin hologram on the Orbital Probe Cannon now has antennae
  • Changed the Ship Log picture for the High Energy Lab mural
  • Improved lighting and added baked ambient occlusion to a certain Nomai area
  • Mesh geometry on the Little Scout now rotates to match the camera direction


Minor fixes & adjustments
  • Fix to the archeologist achievement that allows you to get all ship log facts from Gabbro in later conversations.
  • Fix for not being able to look/rotate while using a Nomai projection pool in zero-g
  • Fixed miscellaneous crash bugs
  • Fixed bug that occasionally makes the geometry of the planet you're on disappear
  • Fixed planet symbols at the Black Hole Forge
  • Fixed lakebed cave lighting bug that occurs when the player enters in a particular way
  • The player can no longer slightly see inside the clouds on Giant's Deep
  • Slate and Hal's auto-conversation triggers now deactivate if you talk to them manually
  • Fixed bug that occasionally vaulted the player upwards while jumping at a certain object
  • Fixed a PS4 crash on the first visit to the backer satellite
  • Fixed a bug where the autopilot tries to direct you towards something that doesn't exist anymore
  • Fixed bug with singularities
That’s the End of This Update

Join us for another development update soon! Have a great week everyone!

Cheers,

Mobius

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'Tis the Season for Award Nominations!

11/22/2019

2 Comments

 
It’s been a great few weeks for awards at Mobius; this week we were nominated for three awards at The Game Awards, six at The Global Game Awards, and one at The Trophy Room Awards ::).  See below for voting links!

The Game Awards:
Best Direction
Fresh Indie Game
Best Independent Game

https://thegameawards.com/nominees

Global Game Awards:
Best Innovators
Best Original Game
Best Open World
Best Audio
Best Indie
Best Developer

https://www.game-debate.com/awards/2019

The Trophy Room Awards:
Best Indie of 2019

https://docs.google.com/forms/d/e/1FAIpQLSfqoVFniRWAp5bFDYQQwF2pnKQj6Ugu_j1uIiOp-qx8OS-XwQ/viewform   


That’s the End of This Update
Join us for another development update soon! Have a great weekend everyone!

Cheers,

Mobius

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Indie Game of the Year at the Golden Joysticks

11/15/2019

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Picture
Results are in...Outer Wilds won Best Indie Game at the 2019 Golden Joystick Awards!  Thanks to everyone who voted for us!!

Check out our acceptance speech here:
www.twitch.tv/videos/508635964?t=01h33m46s
Picture
Alex Beachum, Creative Lead, and Andrew Prahlow, Audio Lead, at the Golden Joysticks
That’s the End of This Update
Join us for another development update soon! Have a great weekend everyone!

Cheers,

Mobius

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10/31/19: Patch 4, Save Data Corruption, and Golden Joysticks Update

10/31/2019

3 Comments

 
Hello everyone!

We have a few updates for you today!  First, we have a patch coming with some bug fixes and a cool little secret!  We will be posting more specifics soon, so stay tuned ::).

Also, we wanted to mention that we are aware of the save data corruption issue in Outer Wilds on PS4 that can occur if the game is terminated while saving.  We are working to get a future patch out as quickly as we can to resolve the issue, and will send out updates as we have more information. Thank you for your patience!
Picture
Finally, Outer Wilds is shortlisted for Ultimate Game of the Year at the 2019 Golden Joystick Awards!  Voting closes tomorrow at 5pm GMT, so visit the link below if you’d like to vote!

https://www.gamesradar.com/vote-now-for-your-ultimate-game-of-the-year-in-the-golden-joystick-awards-2019/

That’s the End of This Update
Join us for another development update soon! Have a great weekend everyone!

Cheers,

Mobius

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Outer Wilds Now on PS4 in Hong Kong, Japan, Korea, and Taiwan

10/25/2019

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Outer Wilds is now available on PS4 in Hong Kong, Japan, Korea, and Taiwan!  Don't forget your space suits ;;).
Picture
That’s the End of This Update
Join us for another development update soon! Have a great weekend everyone!

Cheers,

Mobius

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Outer Wilds Now Available on PS4!

10/15/2019

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Outer Wilds is now available on PS4! We’re excited to welcome our newest members of Outer Wilds Ventures...happy exploring, everyone!
store.playstation.com/en-us/product/UP2470-CUSA09929_00-OUTERWILDSSIEA00

That’s the End of This Update

Join us for another development update soon! Have a great week everyone!

Cheers,

Mobius

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Reddit AMA 10/15

10/11/2019

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We’re hosting a Reddit AMA to celebrate our launch on PS4!  Tune in to r/PS4 on Tuesday, October 15, from 10-11am Pacific Time with all your burning questions.  We’re excited to see you there!

That’s the End of This Update
Join us for another development update soon! Have a great weekend everyone!

Cheers,

Mobius

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